Wednesday, February 10, 2010

The Sarge Steel Reports - File #103


Sarge Steel #3 is dated April-May 1967. Created by Pat Masulli with script by Joe Gill, Illustrations by Dick Giordano and Letters by Jon D'Agostino, the issue features a cover by Giordano. The title still has the "Private Detective" label attached.

Case #103 "The Heritage of Hate" begins with a splash page featuring Sarge fencing with a man wearing a swastika on his fencing mask with the Smiling Skull shooting a bullet between them while a beautiful redhead lingers on the floor. The story starts in Sarge's office with Sarge late for an appointment charging across town avoiding parking tickets and speeding to make a date with Rocky. Rocky it turns out is an ex-light-heavyweight boxing champ with whom Sarge spars twice a week. After the bout Sarge shows off his steel fist to an interested party by smashing a bathroom wall, then goes to his locker to find a man stealing his signature steel luger. He breaks his wrist and sends him packing. Later at his office he listens to Bessie's recorded notes about the clients of the day, but is interrupted by three thugs. Sarge battles them and defeats all three but then is slugged from behind by an unknown party. He awakes in the arms of a beautiful redhead named Inga Ross. Then police appear and tell Sarge that while they don't suspect him, they need him to come with them to answer questions since bullets matching his gun have turned up in regard to two homicides. He discovers that his luger has a silver twin with the same serial number and almost identical and ballistics patterns. That silver Luger reportedly owned by Rudolf Wolk. Then after leaving the police office Inga pulls a gun and forces Sarge onto a plane headed south.

Part II is titled "The Smiling Skull" and opens as Rudolf Wolk, the Smiling Skull approaches Sarge's plane in a military style jet. Both planes land on a field in a "banana republic". After a few words, Wolk uses his signature silver luger to demonstrate his shooting skill by shooting at Sarge who is unimpressed. After trading a few bon mots Sarge and Wolk come into conflict with Sarge deflecting Wolk's shot with his steel fist and then knocking out the Nazi. Taking Wolk's gun and running out the window, he finds Inga hanging out another window and re-enters the building. She says her father is being held captive and then thugs appear with guns. Sarge shoots them as they head to the dungeons in the network of tunnels under the base. Sarge and Inga encounter a fencer wearing a swastika on his fencing mask just as Sarge realizes his silver Luger is empty.

"C.I." is a two-page text piece about the training and expertise needed to do the job of Criminal Investigator in the military. The essay is narrated by Major John William Henry.

"Doomsday" is a one-page story by artist Bill Molno about the threat of nuclear war and speaks of bombers, submarine missiles and the future threat of missiles launched from the ocean floor.

Part III is titled "The Silver Luger" and begins as Sarge defeats the fencer, blocking his sword with his fist then he and Inga head into the dungeon as Wolk appears with another gun. They find bars blocking the way, but Sarge is able to use his fist to bust through them. The pair run into a staging area filled with jet planes and other equipment which Inga explains is the secret weapons cache of the Smiling Skull and includes nuclear weapons. Sarge reloads the silver luger and then releasing fuel sets fire to the weapons cache. Fleeing the raging fire they find Inga's father just as they come under fire from a machine gun, but Sarge dispatches the gunner. He then gets Inga's dad and other released prisoners to use the machine gun to hold the Nazis at bay while and Rudolph Wolk the Smiling Skull face off. Again Sarge deflects the bullet with his fist and fires at Wolk seemingly killing him. But a caption says Wolk will be held for trial as the battle is won and the wannabe Nazis are defeated. Sarge gets a kiss from Inga but the final panel shows him returning to his office where Bessie waits. He brings the silver Luger with him.

Finally there is "The Sport of Judo" a three-page feature written and drawn by Frank McLaughlin featuring Sarge Steel telling the reader all about the basics of judo and how it should be seen more as a sport requiring specific discipline rather than just a deadly secret science.

This is a solid issue of Sarge Steel. The format of the story has more of the spy flavor from the second issue and less of the noir feel of the first. The Smiling Skull is a memorable baddie and it's always good when the good guys are cleaning out a nest of Nazis. Back in the 60's there were plenty of these unrepentant types to subdue it seems. Sarge really depended on his steel fist in this one using it many times to deflect bullets a now common trick, and as a shield of sorts in the fencing bout. It's a great all-purpose weapon in these stories and as a mace is perfect. Sarge's strength seems a bit amplified this time, but I guess we can write some things off to metal fatigue.

More to come.

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Dedd Heads!


Mastroserio


Ditko


Aparo


Boyette


Howard


Sutton


Crum

When Charlton bailed out of the superhero genre in the late 60's they dived into the ghost one. Thunderbolt (which had been Son of Vulcan which had been Mysteries of Unexplored Worlds) became Ghostly Tales, a comic hosted by Mr. L. Dedd. He's just about my favorite horror host for a comic, his cackling approach perfect pitch for the Charlton-style ghost story. Above are a bunch of versions of Mr.Dedd taken from sundry comics, each by a different artist.

Rocke Mastroserio was the first artist to render Mr.Dedd and he did the first several covers before guys like Pat Boyette, Steve Ditko, Jim Aparo, and others tried their hand at him. It's Mastroserio's version that I still find the best. Some artists make him too noble looking, only Rocke made him appear as wretched as he should look.


I miss him.

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Tuesday, February 9, 2010

The Sarge Steel Reports - File #102


Sarge Steel #2 is dated February 1966. Pat Masulli is credited as creator, Joe Gill as scripter and the art is by Dick Giordano. The is a particularly good one by Giordano.

File #102 "Case of the Man Who Blackmailed the World" begins with a symbolic splash page with Sarge shooting it out with Lisa Monelli a beautiful and rich vamp of no small reputation. The story itself starts with Bessie, Sarge's secretary interrupting his fencing practice to show him a picture of Monelli and he indicates they've met already the previous night along with a notorious U-Boat captain named Werner Von Hess. Sarge arranges a second meeting with the two and discovers they plan to blackmail the governments of the world with a stolen nuclear submarine armed with polaris missiles. They indicate they have already detonated two of these nuclear missiles in Greenland and Melville Island, blasts the big powers currently blame on one another. Sarge is to be the go-between for the negotiations because of his quasi-official status with the U.S. government. Von Hess then detonates a dummy missile over the city to further make his point which convinces Steel who punches out the guard before he takes his leave and the message to officials in the government. He meets with an Admiral and is told to continue negotiations. He hooks back up with Monelli and discovers that the stolen sub is in the local area so a race begins back to the sub, Sarge using a hired helicopter. The helicopter is shot down and Sarge is taken aboard the submarine ending Part I.

"The Guardians" is a three-page story by Bill Fracchio and Tony Tallarico which tells of a man named Jake Roland who must drive off killer man-eating sharks as well as an octopus to get to sunken treasure. He succeeds and even kills enought sharks with dynamite that the fishing in the area can return to normal.

"Raney's Rangers" is a two-page text piece which tells of a military unit which goes on a virtual suicide mission to destroy a Japanese ammunition depot deep behind enemy lines. The all-volunteer force succeeds in the mission with many casualties but most are able to stay safe until help arrives by hiding in the tunnels beneath an ancient temple shown them by locals.

Part II of the Sarge Steel story is titled "The Millionaire Trap" and begins with Sarge and Lisa Monelli in the Mediterranean resort of Luxaco where Von Hess and Monelli plan to extort more money from the fabulously rich people at the resort. Monelli goes from rich man to rich man using her charms to first entice them and then deliver the ultimatum. Sarge observes but takes advantage of a chance to escape by driving an elbow into the stomach of Paul her skull-faced bodyguard and steals a motor boat which is intercepted by a submarine and Sarge is given a tour of the workings of the polaris missles system. (The script says this is Von Hess's sub, but the images contradict that. More on this below.) Sarge returns to shore and Monelli but turns on her deflecting a bullet fired by Paul back at him using his steel mitt.

"It Takes a Man" is a two-page feature by Fracchio and Tallarico again I think about how despite the advance of war technology certain things can only be achieved by men and that war is waged by men who love their country.

Part III of the Sarge Steel story is titled "The Atomic Challenge" and begins with Sarge and Monelli boating out to Von Hess's captured sub and going aboard. Monelli is shocked to learn that Von Hess really means to use the nuclear missles and not merely use them as blackmail gambits as she intended. Sarge uses this distraction to attack the villains but Von Hess gets the drop on him and takes both Sarge and Lisa to a room and locks them in. Sarge uses his steel fist to break in the lock and they escape and Sarge with Monelli's help destroys the mechanisms that work the missles. He and Monelli then get into one of the missile silos which operate by pressure and use them to shoot themselves out of the submarine and to the surface where they are picked up by a U.S. Navy ship. Monelli regrets her role but accepts she must go to prison and Sarge regrets they couldn't have met under different circumstances.

This is a ranging adventure with a real Bond-like feel as it swoops across the globe. The noir feel of the detective story is given over to the broader spy adventure story this time. The first-person narration used in all Sarge stories keeps it lively. There does to seem to be a real problem with the storytelling in one section, specifically where Sarge is presumably captured by the sub in Luxaco. This seems obviously to be a friendly sub where Sarge gets the information he will need later to disable Von Hess's stolen sub, but the script suggest he's on Von Hess's sub all the time. A man clearly not Von Hess is said to be him. It's pretty confusing, but once you figure out what must've happened it can be worked out.

More to come.

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Monday, February 8, 2010

The Sarge Steel Reports - File #101


One thing I discovered to my dismay while I was gathering materials for my Judomaster reports was that my Sarge Steel collection was incomplete. The series runs for eight issues as Sarge Steel then becomes Secret Agent for two more issues. I thought I had them all, but it's been years since I looked closely and I found to my horror that I did not have a copy of Secret Agent #9 thus making my collection woefully incomplete. I jumped onto the Mile High website and found a copy listed but they said they did not have it in stock, so I jumped on ebay and found a copy which promptly ordered. It arrived promptly, so I can for the first time read the entire Sarge Steel saga through. I begin that today with the first issue. Oh and as a footnote, when my order from Mile High arrived a low-grade copy of the comic was included after all so now I have two.

But on with the report.

Sarge Steel #1 is dated December 1964 and begins as a quarterly comic. Oddly for Charlton this is Volume 1 #1, something common to other publishers but almost unheard of for the Derby outfit. But wait, the numbering and titling will get confusing later so don't fret. The credited creator of the series is Pat Masulli, also the executive editor of Charlton at this time. Joe Gill is listed as scripter and Dick Giordano is on the art. The story titled "The Case of the Pearls of Death" is File #101.

Chapter I is titled "Consignment Terror". It begins in the morning as Sarge returns to his office at 5:45 after a night of entertainment. His secretary Bessie Forbes meets him and after some flirting from Sarge she shows in his client. She is a lovely Vietnamese girl named Lin Ying. Sarge dismisses himself to shower and change clothes then he gets Ying's story. Her father is pearl merchant and has disappeared and a man named Ivan Chung might well be involved. As they walk along the street a thug of appears but Sarge puts him down fast. They have breakfast and Sarge learns that there is a secret deal with these pearls out of Saigon and Ivan Chung, a name Sarge already knows, is involved. Sarge and Lin get in his XK-150 sports car and head to Chung's presumed headquarters. Here Sarge uses his steel fist to break in the door but they find nothing. Then another thug appears but he is dispatched and the pair get onto a small boat looking for Chung's ship. But they are spotted and Chung and his henchman try to shoot their boat, then run it over. Sarge is cast into the sea but is fished out by Chung's men and Sarge's last thoughts are of Saigon where he lost his hand.

"The O.S.S. in World War II" is a three-page feature about the efforts of the Office of Strategic Services and its role in arming partisans and other espionage work in the Big One. It seems to be by the Bill Fracchio and Tony Tallarico team.

"The Spark" is a two-page text piece about some key battles during World War I.

"The Road to Freedom" is a one-page piece about Marines in the 1st Division trying to maneuver after the battle of Chosin. The are seems to be by Sam Glanzman.

Chapter II of the Sarge Steel story is titled "Nightmare in Saigon" and is a clever flashback sequence featuring Sarge's memories of his days in Saigon while cutting back once in a while to the unconscious form of Sarge and Lin on Chung's ship. Captain Sarge Steel was apparently quite formidable and was responsible for breaking up the network of Ivan Chung in Saigon. But after capturinng Chung several attempts on Sarge's life are made which he survives. The last one happened at a dance and while Sarge was attempting to enjoy himself dancing with a young lady a grenade tumbles into the room. Sarge grabs it to throw it out the window, but it has had some sticky substance applied so all he can do is thrust his arm out the window. This of course doesn't kill him, but he loses his hand.

Chapter III is titled "Destination Death" and in it Sarge wakes from his Saigon nightmare to confront Ivan Chung. Lin is by Sarge's side in tears. Chung is trying to find the pearls Lin's father brought to him but has now hidden. Lin is distraught so at one point Sarge smacks her to bring her to her senses. Listening in using a bug, Chung overhears Sarge and Lin talk about the pearls being hidden in the lining of an attache case. Chung sends agents to find it. Meanwhile Bessie has contacted the CIA to tell them that Sarge has gone missing and inform them about the case he was on. The CIA intercept Chung's agent getting the pearls and then have him take them to Chung's hidden location. Back on the ship, Lin is reunited with her father and the three plan an escape. Chung goes to thwart the plan, but this time he's been tricked as Sarge is waiting for him and subdues him with his steel fist. After some small gunplay they radio for help and Lin is so relieved that she hopes aloud that her vacation won't be a complete waste. Sarge tells her if she sticks with him, it won't if she says "Yes Sarge" to everything he suggests.

This is a neat origin story. It's got plenty of action, answers the questions about the background of our hero but leaves lots of room for expansion. Sarge is clearly a blend of the noir-style tough guy detective and popular super-spy. The story is a tad wordy, but the use of first person point of view adds to the noir feel of the book and gives the story an interesting character. This point of view will be used throughout the series with a few exceptions. Sarge's Vietnam connection gives the book a specific and modern feel that other comics of the era lacked, since rarely was Vietnam mentioned in comic of the time other than a war book. This is something that Charlton did quite often in fact in their books. Sarge is definitely a cold warrior, and that will become a greater part of the series as it develops. The unofficial subtitle of the book is "Private Detective", but this focus will shift also as the series continues.

More to come.

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Sunday, February 7, 2010

The Second Death Of Paul Kirk!




I recently dug out one of my copies of Manhunter (I've got both the 1984 and the 1999 reprints, and I'd love at some point to get the other from 1979, but I've never seen it) and gave it another read. This story never fails to deliver.

If anything, I was even more in the mood for some great pulpish action coming off a close read of Judomaster and Sarge Steel. For some reason Manhunter struck me as the next most logical thing to read. It must've been the blend of martial arts and espionage.

I was around for this saga when it originally appeared in Detective Comics, but my DC buying at the time was sporadic and I only ended up with three of the chapters, though I did get the climatic final installment.

I found the mystery of the story still exciting and some connections clicked for me on this reading that I missed in previous readings. I was in the perfect mood I think for Simonson's beautifully rendered but tiny images.

When you read the background on this creation and realize just how unplanned it all was, it really makes you appreciate the artistry more. Goodwin and Simonson started out to create a back-up and just happened to think to connect it to Paul Kirk, the old S&K Manhunter. That notion transformed this tale from a neat little espionage-action thriller to a deeply moving multi-generational tale of tragedy and high drama.

I'm glad today that they've not revived this particular Paul Kirk, though the Manhunter has been revived several times. Kirk's death was too significant within the context of this great small saga to be undone. And if perchance they do in a misguided moment decide to bring him back, I'll just ignore it.

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The Derby Bowl!











Above is a bunch of nifty Charlton Comics covers all about football. Hmm, I wonder what made me think of football today of all days!

May the best team win!

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Saturday, February 6, 2010

Wet Kisses!







Here's a fun Charlton comics cover gallery. A little smoochin' under the waves was apparently a pretty popular trope for the Derby company.

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