Showing posts with label Bill Molno. Show all posts
Showing posts with label Bill Molno. Show all posts

Friday, July 3, 2026

The Fightin' 5 - The Aztec Destroyers!


The second issue of Fightin' Five was Volume 2 #30 and dated October, 1964. It's the first adventure of the assembled team following their organization in the previous issue. Edited by Pat Masulli and written by Joe Gill and drawn by Bill Montes and Ernie Bache with a cover by Dick Giordano,

The "5" are Frenchy the Fox, Irv "The Nerve" Haganah, Granite Gallero, Hank Hennessy, and Tom-Tom. Designated according to the first letter of their name, they formed "America's Super Squad" and the word "F.I.G.H.T.", hence Fightin' 5.

This story has the assembled team pitted against a "college of sabotage" which was located in the Sierra Madre mountain range in Mexico. Specifically, the threat is Lev, a Soviet trainer is preparing Aztec warriors as saboteurs who will penetrate U.S. defenses and wreak havoc. Since the "college" is located in another country the United States cannot respond in an official capacity, but calls on the Fightin' 5 to solve the problem.


"The Aztec Warriors" begins when an Aztec warrior sets off a bomb aboard a U.S. ship in Seatle. Information from the surviving warrior leads the Fightin' 5 to Arizona from their Montana base where they plan to infiltrate Mexico in secret. They uncover evidence of Aztec and Soviet collaboration and confront Princess Malaxtl who eludes Hennessy and Frenchy the Fox.


"The Evil Teacher" begins after Malaxtl's disappearance when Aztec warriors appear and capture Hank as Frenchy escapes. Hank is taken to Lev but Malaxtl wishes to sacrifice the handsome leader of the Fightin' 5 in classic Aztec style. Meanwhile the other members of the team are waging a battle above ground when  Tom-Tom too is captured. After a furious struggle Tom-Tom is selected for the sacrifce.


"Allies of Hate" opens as Tom-Tom manages to escape sacrifice by breaking the traditional chains, which are interpreted by Malaxtl as a sign that gods wish the Aztecs to change their ways. She turns on Lev and the Soviets and gunfire erupts which strikes Malaxtl while Hank and Tom-Tom regroup with the other members of the Fightin' 5. Lev and his helpers have taken refuge in the giant head of a local tomb and are planning to launch atomic weapons.


"The Eyes of Death" opens as the launch is underway despite the objections by some of the Soviet agents that Lev goes too far. The Fightin' 5 penetrate the fortress head and alongside the Aztec warriors destroy the atomic missles. Granite Gallego finds the torso armor from an ancient conquistador and puts it on. This proves beneficial when the metal is able to deflect Lev's bullets and Lev finds himself trapped then killed in an Aztec trap. Princess Malaxtl has recoverd though and wants Hank to stay but the Fightin' 5 must stay together to face the next threat.

"Ballistics Talking" is a two-page text piece on the science of ballistics with a great deal of detail offered up.


"The Space Warriors" features art by Bill Molno and tells in a single page what space war might like, and suggests that soldiers will be fewer in number and the battles will last hours and not days.


"The Made a Man" is also drawn by Molno and this three-page story tells how the Philadelphia born Billy Cleve finds success as a Special Forces soldier in Vietnam.


"American Pioneer" is a one-page reprise of the history of the great Kentuckian Daniel Boone.


The majority of this comic was reprinted many years later in Fightin' 5 Volume 3 #43 dated December, 1981.

I was most struck in this story how modern the threat was. Despite the trappings of the Cold War, the idea that saboteurs (substitute "terrorists") being given special training in a remote part of the world so that they can infiltrate and destroy vital U.S. sites seems like something taken from modern headlines.

Read the actual comic book here

The Fight Continues!   

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Saturday, March 21, 2026

The Charlton Reptilicus!


Reptilicus was the least successful of Charlton's monster trio, likely because the monster is the least identifiable of the three monsters. It's just an animal, large and often ferocious, but still difficult to get any sense of what Reptilicus is thinking. Also, Reptilicus never was graced with the artistic power of Steve Ditko, instead had to deal with the competent but less exciting duo of Charles Nicholas and Nick Alascia. And besides that, there are only technically two issue of "Reptilicus", because Charlton lost the rights to the name. 

Sid Pink was not happy with the sexual elements added to the novelization of the movie story published under Charlton's Monarch brand. He pulled the rights I assume, and Charlton was left with only two comics titled Reptilicus


The first issue featured a great Rocke Mastroserio cover while the second featured the artwork of Dick Giordano with the Nicholas and Alascia combo still on board between the covers. Reptilicus revives and threatens areas of Africa in the sequel. As far as I can tell Joe Gill wrote all the issues of the run. 


With the third issue the title of the comic is changed to Reptisaurus and the artwork is by Bill Molno. Sal Gentile and Nick Alascia supply a less than satisfactory cover. Reptisaurus is red where Reptilicus was green and gets a mate and a family. But don't wait to see what happens as continuity on this comic is pretty much nonexistent with each issue seeming to start from scratch. 


The artwork is then taken over by the team of Joe Sinnott and Vince Colletta and their work here is even less impressive than it was on Gorgo. Part of that is that Reptisaurus is hard to draw in any way which allows the reader to get a sense of his feelings. The rendition by the team makes him quite comical in places. 




Eventually like all the other monster series, the art team of Bill Montes and Ernie Bache take on the book toward the end of its run and they redesign the monster quite a bit, making him much less like the original Reptilicus. This is not a bad idea and we get some decent storytelling in the final issues of the original run. 



Following the cancellation of the original run after a meager eight issues we are treated to a special edition which puts a wrap on the character sort of.


Reptilicus the movie is a guilty pleasure of mine and I watch it on the regular, and I was pleased to finally get to read all the Reptilicus/Reptisaurus comics despite the meager quality. I am always curious and like a bad movie, even bad comics can be entertaining in their own way if you adjust your expectations. 

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Wednesday, January 28, 2026

Ditko Cover Classics - This Magazine Is Haunted #13!


This Magazine is Haunted #13 can be read at this link. Ditko joins forces with writer Joe Gill to produced four stories in this issue -- "He Shall Have Vengeance", "The Drums", "Menace of the Invisibles", and "The Man Who Changed Bodies". In addition, there is a story each by Bill Molno and Rocke Mastroserio. 


The cover art was reused for the thirty-ninth issue of Scary Tales with different stories being featured in the little boxes. 

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Monday, January 26, 2026

Ditko Classic Covers - The Magazine Is Haunted #16!


This Magazine is Haunted #16 (from the First Volume) was published 1954. To read the issue go to this link. Ditko drew only this cover and none of the stories inside. Artists Sheldon Moldoff, Rocke Mastroserio, Bill Molno among others are featured. The grisly Dr. Death was the first haunted host of the comic which was inherited from Fawcett Comics. 

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Wednesday, August 7, 2024

The Fightin' 5 - America's Super Squad Three!


Fightin' Five Volume 2 #30 is dated December, 1964 and sports a very dramatic Dick Giordano cover. The lead story was written by Joe Gill and drawn by Bill Montes and Ernie Bache, and whole shebang was edited by Pat Masulli.

The "5" are Frenchy the Fox, Irv "The Nerve" Haganah, Granite Gallero, Hank Hennessy, and Tom-Tom. Designated according to the first letter of their name, they formed "America's Super Squad" and the word "F.I.G.H.T.", hence Fightin' 5.


"The Ransom of 'Big-D'" begins when three members of the Fightin' 5 run into problems with products manufactured by General Dynamoters Ltd., a huge firm responsible for much of the equipment produced in the United States. Called "Big D" by most folks, this is a corporation which has touched the lives of most everyone on the planet. Trouble starts when Hank Hennessy, leader of the F5 and his girlfried Bridget Darbot find the new sports car he's bought is unreliable and causes them to wreck. Hank is hurt a little and Darbot is hosptialized. Meanwhile Irv "The Nerve" Haganah is testing a parachute that fails to perform but he saves himself barely. Also Granite Gallero runs into trouble with a tank he's testing which fails dramatically. All three members share notes and realize something must be wrong at "Big D". Hank is a stockholder, so on that pretext they gather the team (Frenchy the Fox and Tom-Tom) and plan to infiltrate the mammoth plant to find out what's the issue. But they are intercepted by a "Big D" jet when they approach the plant.


"The Decadent Democracy" is a one-page story drawn by Bill Molno which showcases a drama at the Berlin Wall when an American, derided as soft helps a girl escape then he helps guard who failed to stop her.


"The Big-D Battlerground" picks up the action as the jet attacks the Fightin' 5 but is repelled when they switch on their electronic force field. They shoot down the jet and the pilot ejects. On the ground, Hank and Granite drive through the main gate while Irv, Frenchy, and Tom-Tom inflitrate the plant using the underground sewer systems. Hank and Granite bluff and force their way into a board meeting where they encounter Mr.Luckens, a well-known gangster and and his henchmen who have blackmailed their way into control of the mammoth company. Luckens tries to have the two heroes killed and put aboard a rocket which will dispose of their bodies by taking them into orbit.

"The Indian Wars" is a two-page text article detailing the battles the United States government has had with the various Indian tribes over the decades, with a particular emphasis on military tactics.


"The Instant Army" drawn by Bill Molno is a one-page story about how the U.S. military has changed and become much more mobile thanks to air support like troop transports and helicopters.


"Stolen Empire" begins when Frenchy, Irv, and Tom-Tom attack the "Big-D" plant and save Hank and Granite from being shot into orbit. Then the combined might of the Fightin' 5 battle the forces of the gangsters who have taken over Big D forcing Luckens to escape in a bomber. He plans to drop an atomic bomb on the plant eliminating his enemies but is shot down by Hank in his jet fighter. The gangsters are gathered up and arrested and authorities promise Hank that things will get back to normal at General Dynamotors and even offer him a new sports car.


"The Phantom of the Sahara" is a three-page story drawn by Bill Molno which offers a rather glowing reprise of the career of Nazi Field Marshall Rommell.



The comic was reprinted in Fightin' 5 Volume 3 #44 dated February, 1982.

I found this story very timely given the relatively recent scandals rocking the clear inspiration for "Big D", General Motors. It would be nice on some level to think the nigh-criminal neglect and cover ups which have been going at GM were in fact the result of the company having been taken over by gangsters, but alas it's sadly true they result from mere businessmen looking out for profits in the nearest quarterly report. Greed pure and simple and not out and out gangster-style criminality, though sometimes the difference is hard to detect.

This is a solid Fightin' 5 adventure, well written and well drawn by Montes and Bache who do a much better job on the storytelling in this one. Hank has emerged as the dominant member of the team, his wealth giving them access to places they'd be hard pressed to access otherwise. Their status apart from the United States government is somewhat in play here, as they seemed to pick their own mission with little consultation with the authorities.

The Fight continues. 

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Tuesday, August 6, 2024

The Fightin' 5 - America's Super Squad Two!


The second issue of Fightin' Five was Volume 2 #30 and dated October, 1964. It's the first adventure of the assembled team following their organization in the previous issue. Edited by Pat Masulli and written by Joe Gill and drawn by Bill Montes and Ernie Bache with a cover by Dick Giordano,

The "5" are Frenchy the Fox, Irv "The Nerve" Haganah, Granite Gallero, Hank Hennessy, and Tom-Tom. Designated according to the first letter of their name, they formed "America's Super Squad" and the word "F.I.G.H.T.", hence Fightin' 5.

This story has the assembled team pitted against a "college of sabotage" which was located in the Sierra Madre mountain range in Mexico. Specifically, the threat is Lev, a Soviet trainer is preparing Aztec warriors as saboteurs who will penetrate U.S. defenses and wreak havoc. Since the "college" is located in another country the United States cannot respond in an official capacity, but calls on the Fightin' 5 to solve the problem.


"The Aztec Warriors" begins when an Aztec warrior sets off a bomb aboard a U.S. ship in Seatle. Information from the surviving warrior leads the Fightin' 5 to Arizona from their Montana base where they plan to infiltrate Mexico in secret. They uncover evidence of Aztec and Soviet collaboration and confront Princess Malaxtl who eludes Hennessy and Frenchy the Fox.


"The Evil Teacher" begins after Malaxtl's disappearance when Aztec warriors appear and capture Hank as Frenchy escapes. Hank is taken to Lev but Malaxtl wishes to sacrifice the handsome leader of the Fightin' 5 in classic Aztec style. Meanwhile the other members of the team are waging a battle above ground when  Tom-Tom too is captured. After a furious struggle Tom-Tom is selected for the sacrifce.


"Allies of Hate" opens as Tom-Tom manages to escape sacrifice by breaking the traditional chains, which are interpreted by Malaxtl as a sign that gods wish the Aztecs to change their ways. She turns on Lev and the Soviets and gunfire erupts which strikes Malaxtl while Hank and Tom-Tom regroup with the other members of the Fightin' 5. Lev and his helpers have taken refuge in the giant head of a local tomb and are planning to launch atomic weapons.


"The Eyes of Death" opens as the launch is underway despite the objections by some of the Soviet agents that Lev goes too far. The Fightin' 5 penetrate the fortress head and alongside the Aztec warriors destroy the atomic missles. Granite Gallego finds the torso armor from an ancient conquistador and puts it on. This proves beneficial when the metal is able to deflect Lev's bullets and Lev finds himself trapped then killed in an Aztec trap. Princess Malaxtl has recoverd though and wants Hank to stay but the Fightin' 5 must stay together to face the next threat.

"Ballistics Talking" is a two-page text piece on the science of ballistics with a great deal of detail offered up.


"The Space Warriors" features art by Bill Molno and tells in a single page what space war might like, and suggests that soldiers will be fewer in number and the battles will last hours and not days.


"The Made a Man" is also drawn by Molno and this three-page story tells how the Philadelphia born Billy Cleve finds success as a Special Forces soldier in Vietnam.


"American Pioneer" is a one-page reprise of the history of the great Kentuckian Daniel Boone.


The majority of this comic was reprinted many years later in Fightin' 5 Volume 3 #43 dated December, 1981.

I was most struck in this story how modern the threat was. Despite the trappings of the Cold War, the idea that saboteurs (substitute "terrorists") being given special training in a remote part of the world so that they can infiltrate and destroy vital U.S. sites seems like something taken from modern headlines.

The Fight Continues!   

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Monday, August 5, 2024

The Fightin' 5 - America's Super Squad One!


Charlton comics was looking for new avenues and genres to conquer in 1964 (the previous month had seen the debut of a new Blue Beetle comic) and the spy genre was red hot with the success of the James Bond movies and The Avengers TV show among many other things.


In classic Charlton fashion, the title Space War had its title changed to Fighin' 5 (Charlton had a squadron of books in the war genre featuring the word "Fightin'") and the number continued. So the debut issue of Fightin' Five is Volume 2 #28 dated July, 1964. In the debut story edited by Pat Masulli, written by Joe Gill, and drawn by Bill Montes and Ernie Bache with a cover by Dick Giordano, we meet the members of the new squad which are to wage a clandestine war against America's enemies across the globe.

The "5" are Frenchy the Fox (Last name never revealed), Irv "The Nerve" Haganah, Granite Gallero, Hank Hennessy, and Tom-Tom (Real name never revealed). Designated "FF1", "FF2", "FF3", "FF4", and "FF5" according to the first letter of their name, they formed "America's Super Squad" and the word "F.I.G.H.T.", hence Fightin' 5. It was a bit tortured but in tune with an era which gave us S.P.E.C.T.R.E., U.N.C.L.E., S.H.I.E.L.D., and T.H.U.N.D.E.R.


The debut story titled "Introducing The Fightin' 5 - America's Super Squad" begins with a brief intro to each of the five members. They are introduced in the order in which they fit into the F.I.G.H.T. code name. 


Then with Chapter I "Frenchy is Found!" introduces Frenchy the Fox who is skin diving on the Riviera where his mission is to reclaim a stolen necklace. The CIA show up to offer him a job. 


Chapter II "The Private Eye" shows Irv the Nerve David (not yet "Haganah - more below) who is in an unnamed city rounding up some art thieves. He too is contacted by the CIA. 


Chapter III "Granite Gallero Joins" takes us to a U.S. weapons proving ground where Gallero is showcasing some new potent weapons for the military when the CIA shows up. 


Chapter IV "Hank Hennessy...Special Forces U.S. Army" introduces Hank who is a devoted soldier in Vietnam and a rich playboy who handles a masher than quickly answers the call when the CIA asks.


Finally in Chapter V "The Retiring Wrestler" we meet Tom-Tom who is in a bout as the bad guy and makes contact with the mat and the CIA simultaneously.


Chapter VI "The Assignment" shows the team in uniform and firing on a castle. We quickly then learn the back story which involves the abduction of former German scientist Ernst Von Essen by the Eastern Block. The Fightin' 5 are briefed and swiftly fly to Europe to get him back. The attack is swift and well= coordinated and each team member is required to show his special skills, especially the ultra-strong Tom-Tom who bends the bars of Von Essen's cell with is bare hands. Using specially designed rocket-packs the team safely get the scientist to safety aboard a helicopter which gets him out of harm's way. The team return to the U.S. aboard a B-58 and the story closes at their hidden base discussing their next mission since they've decided to stay together as a team.

"The Looter" is a text story which tells of a former Nazi named Eric Wanderman who sneaked out of the fallen Reich with a hoard of stolen loot. An agent is sent with the help of a woman who can identify Wanderman. After some intrigue and betrayal, the Nazi is killed.


"Jungle Death" is a two-page war story drawn by Bill Molno which tells of the heroic sacrifice of a soldier named Simms who clears out a Japanese machine-gun nest with a grenade and the cost of his own life.


"The Story of the Medal" is a three-page story with art by Molno again and relates how medals have been traditionally the province of the nobility but have in more recent years been made available to all soldiers to recognize their dedication and sacrifice.


This story has been reprinted twice. The first time in Fightin' 5 Volume 3 #42 dated October, 1982 which picked up the original numbering of the series after many years.


The story is also reprinted in 1998's The Power of 5 from ACG Comics in glorious black and white.

This is a rock-solid debut installment for the series. The story takes pains to carefully introduce our five heroes and points out the special talents of each. The story by Joe Gill is typically well crafted and the artwork by the hard-working team of Montes and Bache has their virtues and their weaknesses. They had a flair with finishes which was very handsome, but the storytelling is alas suspect in several places. Without captions the action would be hard to follow at times.

One oddity is the naming of Irv "The Nerve" Haganah, who in the first story is actually presented as having the last name of "David" and is listed as having served with the "Haganah" (Hebrew for " Defense"), part of the Israeli military. At some point in the story "Haganah" becomes his last name and serves as such for the rest of the run. Joe Gill wrote them fast, and I guess he lost track.

The Fightin' 5 also have the international flavor most famously demonstrated by the Blackhawks. But based on their personalities, I'd say the 5 owe more to the Howling Commandos than the Blackhawks. Tom-Tom in particular evokes the sound of Dum-Dum as in Dugan, the strongman of the team.

The Fightin' 5 is a series which has a good grounding in the real world with several topical references, but also had some shout outs to the science fiction crowd with the rocket belts. A super-spy saga with a real Charlton flavor.

The Fight Continues.

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