Showing posts with label Ray Bailey. Show all posts
Showing posts with label Ray Bailey. Show all posts

Sunday, April 10, 2022

Sunday Of Stone - Turok Volume Five!


Turok Son of Stone Volume Five from the Dark Horse Archives collections is a significant tome for a few reasons. First this volume is the first to feature the art of Giovanni Ticci and Alberto Giolitti in most of the stories. For another the comic makes its transition from Dell to the freshly minted Gold Key brands with the final issue of this book. As usual Paul S. Newman is the artist of record for all the stories contained in this collection. 


Issue twenty-five features one of the finest Turok covers as 1961 fades into the mist. The comic begins with a one-pager called "Dinosaurs of the Sea" drawn by Ray Bailey most likely. The first Turok story is titled "The Hidden Monster" and has Turok and Andar spelunking into a cave to confront a dinosaur that strikes from behind a rushing waterfall. This story like the other Turok tale is by Ticci and Giolitti and a wonderful moody tale they craft. "First Hunt" is about a young caveman named Tikun who must prove himself when he tricks some buffalo into stampeding over a cliff giving the tribe a bounty of fresh meat. "Young Earth" features "Plants that Lead the Way" and talks about how plants preceded animals in the march from the sea to dry land. "The Winged Men" by Newman, Ticci and Giolitti has Turok and Andar investigate a tribe who mimic Pteranodons and leap from trees with makeshift wings to startle their potential slaves. Turok is able to free these unfortunates. "The Flying Reptiles" is an appropriate one-pager to close out the issue. 


1962 kicks off with Turok and Andar entering "The Deadly Jungle". Newman, Ticci, and Giolitti are wonderful again as the pair of heroes find plants that will trap you if you're not careful. Once again Turok is forced to do the bidding of a primitive tribe to gain Andar's freedom when he foolishly falls into their trap. One thing about the art is that a lot of arrows are used to direct the reading. I've of course seen those used in the past but they seem mandatory almost in these pages. "The Weapon" is a text piece which dramatizes how primitive weapons gained a copper edge. "The Ice Age" is the "Young Earth" feature this time and again Bailey is the artist. We follow many mammals as they strive to survive the shifting ice of ages gone by. "Scourge of the Swamps" is the second Turok story by the new regular team as Turok and Andar enter a sank watery swamp and have to survive both Honkers and men to reach the other side. "The Unusual Dinosaurs" closes out the issue and focuses on a few of the odder creatures of the era. 


The twenty-seventh issue of the comic debuted a new feature when the two lead stories about Turok were highlighted on the inside front cover. "Dangerous Waters" is the first of these stories and is by Newman, Ticci and  Giolliti. Turok and Andar must cross a deadly river to climb a high escarpment to find a Caveman named Degg who they hope will lead to a way out of Lost Valley. The text story is "Time of Hunger" and shows how two tribes combine their knowledge to survive in hard times. "The Horned Dinosaurs" is a one pager about what you'd guess it was about. "The Ages of Life" is drawn by Ray Bailey and follows life from its most primitive in the primordial sea to the advent of mankind itself. "The Flesh Eaters" has Turok and Andar trying to destroy the eggs of a particularly large and dangerous dinosaur species which threatens to overwhelm the valley.  The comic closes with two one-pagers -- "The Giant Dinosaurs" and "Dinosaur Diets". The art on all three one-pagers is by Bailey I think. 


The next issue really changes up things when journeyman artist Jack Sparling steps in to do the two Turok features. "The Secret Cavern" is the first and it finds Turok taken captive and drugged to become a slave to some vile Primitives. In a nice change of pace, it's up to Andar to save the day. "The Armored Dinosaurs' Defense" is the "Young Earth story and it focuses on how armor appear and developed over a long period of time to make some dinosaurs nearly invincible. It's drawn by Bailey. "Plateau of Death" is the second Turok feature and has Turok and Andar trying to help an old man named Beld find meaning in life and return to his tribe who have kicked him out. Beld wants to die but Turok is adamant that he stay alive and find purpose. "The Weapon" is the text story and shows how weapons can be things we never think if only we'd use our wits as does a caveman in this story to capture buffalo for his tribe. 


Rex Maxon steps in to illustrate issue twenty-nine, the final Dell issue of Turok Son of Stone. "Terror in the Trees" is the first Turok tale and has our two heroes trying to find a way across a river to a wooded territory the locals claim is very dangerous, especially from the trees. Turok and Andar ignore their advice and find trouble dropping down on them sooner than they expect. The text piece is titled "The Law" and shows how things change when a leader demonstrates compassion for his people and not just seeing folks for what they can contribute immediately to the tribe. "Coming of the Flesh Eaters" is the "Young Earth" story and describes the evolution of the meat-eating dinosaurs from small ones to the enormous T-Rex. This story seems to be by Bailey. "The Pit Trap" shows some cavemen being both clever and cruel when they dig a pit and capture a deadly dinosaur to put in it. They want to be entertained as prisoners fight for their lives. Turok and Andar do indeed end up in the pit. The comic closes with the one-page story of "The Ostrich Dinosaurs". 


The team of Paul S. Newman, Giovanni Ticci and Albeto Giolitti are back together in the thirtieth issue, the first Turok Son of Stone to carry the handsome Gold Key badge in the corner. Dell and Western Publishing had parted ways as 1962 comes to close and the Gold Key brand was developed to continue publication of the properties that Western had maintained. Dell for its measure would hang on for several more years but they were much weaker than Gold Key. All the art in this issue is by the  Ticci-Giolitti team save for the "Young Earth" feature which is drawn by Ray Bailey. "Early Birds" focuses on both early flying and flightless birds which had since gone extinct. "Chance to Escape" has Turok and Andar take a deadly gamble and climb a deadly cliff inhabited by Pteranodons in order to maybe find a way out. They are motivated by what they think is a modern crow feather. "The Fish-Dinosaur's Day" showcases how one such creature is both predator and prey as the day rolls along under the sea. "The Robe" is a text story which a boy named Turr must track down a deadly tiger which has stolen the tribe's sacred Buffalo skin. "Prey of the Flesh Eaters" has Turok and Andar trapped by a volcano, and it shows them saving others who prove treacherous to our heroes. The cover is by George Wilson is arguably my favorite Turok cover. I can find no attribution for the other covers though I suspect Wilson is responsible for most if not all of them.

The book looked much different in this first Gold Key book. The captions abandon the classic bubble look and adopt a more square-like configuration. And the valley that Turok and Andar navigate is much more a jungle in the hands of Ticci and Giolitti. The Lost Valley has been plains, forest, and desert even but with the coming of his new team there is a more atmospheric and even claustrophobic feel to the comic. There is more drama. More Turok Son of Stone next week. 

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Sunday, December 12, 2021

Sunday Of Stone - Turok Volume Two!


In the second archive volume of Turok Son of Stone, we really begin to see the fullness of the characters and the setting become realized. While the artwork is still a tad lackluster compared to what the Aberto Giolitti studio will bring, it's more developed. What has really become a stunning element are the covers, but more on those later. While it seems true that Turok began as a series titled "Young Hawk", I've always seen Turok himself as a mature man and Andar much his junior in need of the mentoring that Turok's sober approach to the dangers of the Lost Valley provides. Turok never panics, even when confronted with massive deadly dinosaurs well earning his title of "Son of Stone". 


Under a grand cover the comic first featues a one-pager about the Brontosaurus. Writer Gaylord  Dubois and artist Bob Correa introduce a new character of sorts into the Turok clan in the shape of a tamed wolf named "Ski-Yu". Turok seems very pleased with his new ally though the people of the Caves with which the two Native Americans have been living are less pleased. So Turok and Andar move on to a new valley (there always seems to be a new valley) and a new tribe living in houses atop high mesas. We are treated to a new "Lotor" story as the wily racoon uses the back of a Triceratops to allow his family to escape the threat of a Dimetrodon. There's a text page about hunting Mammoths. The second story takes Turok and Andar into a deadly flooding river which they are able to use to turn back raiders who threaten the Mesa People. There's plenty of action dinosaurs battle one another in the raging waters. The comic closes with "The Story of Fire" done in one page. The back cover features the Dimetrodon. 


Beneath another exciting cover we get a one-page introduction to the Duckbill. Turok and Andar are still attempting to deal with the results of the great flood from the last issue. They build a raft and head over to the Mesa despite the threat of a deadly underwater dinosaurs to rescue the stranded Mesa People. It's a struggle to save everyone but they do. The next story features a Pteranadon and we get to see how this "flying dinosaur" lives up to its description. A one-page text piece describes the search for fire. Then Dubois and Correa show Turok and Andar enter yet another canyon where Turok is able to capture a horse for his own use. He names the horse "Wind Racer". Ski-Yu the wolf is still around but he seems to be taken for granted as if Correa drew him in after Dubois left him out of the script. We learn a lot about Turok as he actually gets free of the valley, but Andar is unable to join him and so Turok returns to the deadly territory of the dinosaurs and so much more. The comic closes with a one-pager on ancient tools. 


I would argue that the immense success of Turok owes at least as much if not more to the stupendous covers by Mo Gollub such as the one above which is my all-time favorite image of Turok and Andar as they prepare to face off against a deadly Dimetrodon. The stories inside lack attribution in the Grand Comic Database at least in terms of writer but the artist is Ray Bailey. The comic begins with a one-page history of the horse. Then we follow Turok and Andar as they actually battle the Dimetrodon on the cover. Andar is injured and Turok needs shelter for the young man so his leg can heal. So he bids farewell to Wind Racer (Ski-Yu is nowhere to be seen) and he and Andar try to get access to a cave but are blocked by a scared tribe. The tribe observe them and are curious and the two are able to get into safety though there is much strife when Turok uses fire to save the tribe from invaders. A feature called "Young Earth" debuts and we follow the misadventures of a Plesiosaur as it avoids threat. There is a text piece about a brave man who fights a sabre-tooth tiger. Then Turok and Andar find a tribe who live in trees but that's dangerous and they eventually convince them to seek the safety of caves. 


This image of Turok and Andar is a definitive one. The drama is stunning as the two braves are caught between a monster and the fires behind them. They have only spears to defend themselves but appear stalwart and resolute. I love how Turok is shown here, clearly a man in his thirties and not someone you'd call a youth though the text still does inside sometimes. He's protecting Andar, though Andar is prepared to fight as well. This is one of Mo Gollub's finest.


I first encountered the image on the cover of a Golden Comics Digest, one of my favorite Turok books. This image, even shrunk to digest size has the power to make you imagine you are there standing alongside Turok and Andar as they face down the threats. They are not fighting but like all brave people they are prepared to stand by one another. It's a delightful and important lesson. 


Under another incredibly dramatic Mo Gollub cover we begin with a one-page piece on the Coelacanthus. The lead Turok story is by an unknown writer and artist Ray Bailey. The duo are up against a deadly Triceratops who is hunting them relentlessly. To escape and find food Turok, Andar and a caveman named Alg slip out and set a trap. But Turok and Andar have to contend with a jealous Alg as well as the dinosaur. The second story has our heroes meet up with a tribe who worship a diety who supposedly exists in a bog. But Turok discovers it is actually deadly quicksand and the tribe is starving to give offerings to a god who isn't really there. The text story introduces us to Ignoo the terrible a deadly T-Rex who is defeated by a lone caveman named Gothar. "The Young Earth" feature focuses on a Notharctus an early mammal trying to live in a world ruled by giant dinosaurs. The comic closes with a one-page look at early cave man sculpture. 


Paul S. Newman takes up the writing chores with Ray Bailey still on art. After a one page look at a bird called the Hesperornis who lives beneath the water, the main story takes Turok and Andar into a strange junlgle that seems intent on eating them. They find a tribe stranded inside and together find a way to freedom. "The Meeting" is a one-page text story about a caveman named Ug-Kur who has lost all the members of his tribe and is able to find some friends at long last. "The Young Earth" tells the story of Stegocephal, an early amphibian just learning to live in that bit of land between the waters. Turok and Andar find themselve battling superstition when a caveman has convinced his peers that they can only hunt animals he first draws on the walls of the cave. Turok doesn't pay attention to this and eventually shows the tribe the truth. 


I first came across this great Mo Gollub artwork in a Gold Key Turok Son of Stone Giant Comic reprint from 1966. 


The final comic in this archive edition features another outstanding Mo Gollub cover, very dramatic. Inside there is a new artist to illustrate the scripts by Paul S. Newman. The artist is Lee Elias, a fave of mine and he does a dandy job here telling first the story of "The Conqueror". This is another Native American who finds his way into the lost valley, but this guy named Gurai looks remarkably like Germonimo and seems quite warlike. He wants to conquer the tribes of the valley but Turok and Andar stand in his way and despite several schemes they are able to stop him and though he escapes back up top no one will believe his tales of giant monsters. Saba the Mighty is a sabre-tooth tiger who meets his match when a caveman is able to bring him down in a one-page text story. "The Young Earth" tells the story of how the Archaeopterykx first learned to fly. In the second Turok story the pair find themselves on an island with few resources and among a tribe who don't know how to better themselves so they hide in the ground. Turok and Andar convince them to build weapons and tools from the bones of the dinosaurs around them and they are able to build rafts to get to the mainland where there are resources. The comic closes with a one-pager on cave art. 

In these stories it seems the focus shifts for Turok and Andar and they are less concerned with seeking escape as finding a home in these canyons which seem to roll on forever and offer endless threats. They meet and work with people and always try to work to make the life of everyone better. More next week. 

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Sunday, June 2, 2013

Kings For A Day!

Fred Fredericks

Al Williamson

Sy Barry

Fred Fredericks and Ray Bailey

Reed Crandall

Sy Barry

Fred Fredericks

Alex Raymond

Sy Barry

Last week I referenced that I'd had one of the greatest days in my comic book collecting life. Part of that great day was getting hold of the fabulous reprint of Charlton's awesome E-Man comics from First Comics which I talk about at length here. But perhaps of even greater personal significance was a call from my daughters which put me onto nine fabulous Mandrake the Magician, Flash Gordon, and The Phantom comic books from the heyday of King Features.

See the impressive covers above, especially for Mandrake the Magician five, possibly the single coolest cover in the history of comics (Man in top hat and tuxedo lays haymaker on one-eyed green alien invader as another attacks from behind, while Bavarian villagers run away in fear from an old-fashioned flying saucer! What could be finer?). My girls not only spotted these gems, but were willing to go meet a guy to get these jewels for me. I gave them the go ahead.

They came in for a visit this weekend and presented their dear old Dad with these totally awesome comic books for his birthday. It's one of the greatest gifts they ever given me, and to think they not only bought these, but located this sweet sweet deal. I've long been thinking I might want to build a King Features back issue collection of these three icons and now I have a very firm base on which to work. These are all in pristine shape and will form the sweet core to a sweet collection one day. But I'll always know that it was my beloved girls who got these fantastic comic books for their Dad. It was a great day indeed.

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Sunday, March 10, 2013

King Of The Magicians!

Don Heck

With the success of Lee Falk's The Phantom, currently getting the archival reprint treatment from Hermes Press, the recent archives featuring Alex Raymond's fantstic Flash Gordon, the only member of the King Features "Big Three" not to have gotten a quality reprint package is Mandrake the Magician. Like both The Phantom and Flash Gordon, Mandrake the Magician was a key element of the King Features push into comic books in 1967.


The debut issue was drawn by "Dashing" Don Heck, a member of Marvel's illustrious Bullpen. The subsequent issues featured a hodge-podge of art and story, some original to the series and some imported from Europe. Alas Mandrake never seemed to break through like the Phantom and Flash who both found homes later at Charlton after King Features dropped out of the comic book game.


Mandrake even suffered the ignominy of a never-completed trilogy when briefly Marvel held control of the King license in the 90's. Mandrake and Lothar were part of the Defenders of the Earth team at Marvel's Star Comics brand during the 80's.


It was announced a few years ago that Mandrake would join Flash Gordon and The Phantom at Dynamite Comics, but while there have been comics for the other two, so far nothing that I'm aware of for Lee Falk's Magician.

Mandrake never seemed to find the respect among fans that his long tenure as a comic hero merits. He deserves an archive of his own, ideally collecting the vintage work which graced the newsstands in the late Silver Age. He deserves a place on the bookshelf next to Phantom and Flash.


While we wait (perhaps for a very long time alas), enjoy this cover gallery of Mandrake's King Features comic run. There's some intriguing images, many by long-time Mandrake artist Fred Fredericks, suggestive of stories that any fan might yearn to read.

Andre LeBlanc

Andre LeBlanc

Andre LeBlanc

Fred Fredericks

Ray Bailey and Fred Fredericks

Fred Fredericks

Fred Fredericks

Fred Fredericks

Fred Fredericks

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