In the early 70's Marvel made itself the hometown for horror. After a few decades of unrelenting pressure, the Comics Code of America had been forced to change its guidelines, guidelines mostly intended to expunge horror comics. When those alterations were made the door swung open for comic book folks to have at it. And they did with gusto. The second volume of Essential Marvel Horror presents several of Marvel's monstrous attempts at scoring a comic book hit. They'd done so with Tomb of Dracula and Werewolf by Night, but they saw more opportunities. That drive to find the next hit monster combined with the constant Marvel need to ride trends to distraction resulted in a few horror comics that blended classic horror with the rise in interest of black heroes.
Marvel created their first horror blaxploitation character in the form of Blade who suddenly appeared in the pages of Tomb of Dracula to battle the eponymous vampire and would do so for many years. Blade is likely Marvel's most famous black character as a consequence of the movie trilogy starring Wesley Snipes. I hasten to add also that Blade's adventures are not in the collection under discussion.
In Supernatural Thrillers #5 Marvel struck amber with The Living Mummy. This was a comic by writer Steve Gerber and artist Rich Buckler which reveled in the mummy movies which had been a staple of both Universal and Hammer film studios but bonded that classic terror with a black protagonist. The Living Mummy was actually an African prince named N'Kantu. N'Kantu was a noble giant who labored alongside his people who had been made slaves to build a pyramid for the Pharoah. In this story which had decided feel of a one-off we see the Mummy rise and rampage through the streets of Cairo having been invoked through the power of an ancient scarab wielded by a scientist named appropriately enough Doctor Scarab. He is joined by a young black couple who are menaced by the Mummy. By the end of this story the Mummy is out of commission.
Sales must've been good because by the seventh issue he was back, this time in NYC menacing the City that Never Sleeps. We learn more about N'Kantu's origins before he is swept off to another dimension suddenly. This installment begins Val Mayerik's long tenure on the series with Steve Gerber on the script. Because of this the Mummy feels a bit like a dessicated version of Swamp Thing in these stories.
That feeling is even more pronounced when the Mummy meets a quartet of other-dimensional gods called the Elementals who drop him right back into the streets of Cairo. These four (Hydron, Magnum, Hellfire, and Zephyr) godlings evoke the powers of water, earth, fire, and wind. They want the Mummy to bring them the scarab which is still in the possession of the Living Pharoah.
Tony Isabella takes over the writing chores as N'Kantu battles the minions of the Living Pharoah but fails to get his musty mitts on the scarab in question.
The scarab has been stolen by a team of thieves named Old Dan and The Asp. Trying to find them and the scarab the Mummy gets involved in the local warfare which always seems to define the region of the Mid-East.
The old team of Dr. Scarab and his two aides return as Zephyr turns on her colleagues to assist the Asp and Old Dan from harm. The Mummy and this erzatz little army brace themselves for what is billed as "The War that Shook the World".
"The War that Shook the World" fills up the final four issues of the Mummy's tale in Supernatural Thrillers. Isabella writes the first two installments before John Warner steps in for the final two. Val Mayerik who is getting a plotting credit on most of his issues last until the penultimate issue when he is replaced by Tom Sutton. The war waged by the mad trio of Hellfire, Hydron, and Magnum largely destroys Cairo and the area around it before the city is whisked away to another dimension which allows our heroes to gain an advantage. Truth told it's hard for N'Kantu to hold his own in a comic which is swiftly filling with side characters. The fact that he can't speak limits him I guess, but like the Swamp Thing we end up focused on others despite his awesome presence. It will come as no surprise that the good guys win but not without casualties of many kinds.
And then there was Brother Voodoo. Thanks to an essay written by Tony Isabella for Tales of the Zombie we know that Stan Lee first thought up Brother Voodoo and wanted to revive the venerable Strange Tales title. Roy Thomas stepped in to flesh out the character before handing it off to Len Wein who wrote all the Strange Tales stories. The costume was designed by John Romita with assitance from both Roy and John Romita Jr. it turns out. The art chores were turned over to Gene Colan with the hope that the Colan magic might strike twice as it had done before with Tomb of Dracula. It didn't.
We first meet Brother Voodoo in the debut issue flying to Haiti but in flashback we learn of his origin. That tale takes up both Strange Tales #169 and #170 in which we meet Papa Jambo who had trained Jericho Drum's twin brother, who was killed in action. Now it's Jericho's duty to take on the role and as turns out his brother's ghost as well which dwells inside him and gives him greater strength. He's also impervious to fire and has other magical tricks as well. He defeats Damballah the Serpent God who had killed his brother and becomes a Voodoo version of Dr. Strange located in New Orleans and Haiti as well.
We discover the reason Drum was flying back to Haiti in the third installment when Brother Voodoo must battle some "Zuvembies" (apparently despite loosening of restriction in the Comics Code, the word "Zombie" was still verboten in color comics) and their leader Baron Samedi. There is more to this scheme than mere magic when agents of the Advanced Idea Mechanics also get involved. With his victory in this issue the unusual origin tale comes to a close.
The next issue has Brother Voodoo save a nurse named Loralee Tate, the daughter of the local Chief of Detectives in New Orleans. She has been selected by a cult for sacrifice and Brother Voodoo must battle to save her. The artwork in this issue is stellar. Dan Adkins had inked the first two installments with fine effect and Frank Giaoia did a dandy job on the third, but Dick Giordano's inks over Gene Colan's pencils in this issue and next are outstanding and makes me angry they didn't do more together.
Brother Voodoo wraps up his four-color career (for the most part) in Strange Tales #173 where he battles to save Loralee from the cult led by the Black Talon. When the story closes it looks like both she and Jericho Drumm are soon to be dead.
We'd have to wait for a story in Tales of the Zombie #6 to give us the finale. Doug Moench scripts using Len Wein's plot and Gene Colan is joined by Frank Chiramonte on inks. There are few twists and turns and a few risings from the grave before this last regular Brother Voodoo story comes to a close.
Brother Voodoo's next stop is alongside Spider-Man in Marvel Team-Up #24 battling a Voodoo lord named Moondog. The two heroes take on cultists in the streets of NYC and as you'd suspect save the day in full-color glory. The story was written by Wein with art by Jim Mooney and Sal Trapani.
The Brother Voodoo saga comes to a close in a story by Dough Moench and Tony DeZuniga in Tales of the Zombie #10. In this one Jericho Drumm is again drawn back to Haiti where more "zuvembies" are shambling around and menacing the locals. It's odd that despite the fact they can use the word "zombie" in this story since it's beyond the reach of the Comics Code they still use the oddball version of the word. Brother Voodoo has yet another desperate battle against the undead (for real this time) and saves the day but barely and not without some personal cost. But that's it.
Both Brother Voodoo and the Living Mummy disappeared for the most part after these adventures. They were part of a wave of exploitation that ran its course both in terms of black heroes and comic book horror. Both of course have resurfaced from time to time and Brother Voodoo even became an Avenger (like everyone else) but that was after my time with modern comics.
Rip Off
Great post! It's really amazing how many monster books that Marvel put out. Lots of great stories and art. I'd have to say my favorites were WEREWOLF BY NIGHT and TOMB OF DRACULA. Ploog and Colan rocked back then.
ReplyDeleteCouldn't agree more. I was into Ploog before I really grokked who Will Eisner was, so I saw the student before the master. And Gene Colan was at the peak of his powers on Tomb of Dracula -- Nuff Said!
DeleteIt's been decades, but I seem to recall Olddan & the Asp being dead ringers for Paul Newman & Robert Redford in The Sting, which was the big box office hit at the time. Or am I misremembering that?
ReplyDeleteI never noticed that but now that you mention it.
DeleteRip, I regularly come by to check out your postings on these reprint compilations of old school Marvel, DC, Charlton, Dell, Gold Key, etc. comics. I have a request to make ?
ReplyDeleteFor these posts, can you indicate when the reprint edition was published, whether it's now available at online vendors (amazon, mycomicshop.com, mile high comics, etc.), how many pages, and what the cover price is ?
And can you indicate in your posts your call on whether these reprint compilations are a 'must-have', or, for 'Die Hard Fans only' ?
Thanks,
tarbandu at The PorPor Books Blog
To be honest I don't really know if a particular tome is still on sale, most of the Essentials I'd reckon are not. I'd hope the posts themselves indicate how much I appreciate a particular package, but for my money most all the stuff I review is because I love it.
DeleteI had no idea the Living Mummy ran for so many issues. I only ever bought issue 13 and assumed the Mummy only started his run in Supernatural Thriller a couple of issues before that. Some nice covers here though. In general I enjoyed Marvels horror line but the quality did wain at the end ( apart from the wonderful Tomb of Dracula which was constantly good). Blade was a great character but the last time I saw him they seem to have turned him into a leather clad superhero type, perhaps to align him more to the Blade movies ( which I have to say I loved, well the first 2). Brother Voodoo's only artist was of course Fred Hembeck!.
ReplyDeleteFred Hembeck salvaged the Brother Voodoo character from oblivion there is no doubt. Frankly I was surprised myself when i read it through this time that the Mummy lasted quite that long.
DeleteThe depiction of mummies in popular culture has always been wrong - Egyptian mummies had their legs bound together and their arms bound to their chests so if a mummy came back to life it wouldn't be able to move its' arms and it would only be able to hop around!
ReplyDeleteI think the original Mummy gets that detail but it's suggested (to me at least) that the bindings have rotted away sufficiently for him to move. One hand is connected and slips down when we first see Karloff's amazing character. But after that I'd agree, it's mostly shambling monster stuff.
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